/kind/ - kind

No bully! Be kind!

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vidya thread Friend 06/08/2021 (Tue) 23:51:43 No.123
What are you playing, /kind/? Have any games you've been interested in? I've been playing racing games and guitar hero mostly. I think I'll finish SMT: Nocturne tonight though!
I just wanna play S.T.A.L.K.E.R. 2. I have dreams that GSC has graduated from eurojank to glorious open-world action masterpiece. My penis is erect in anticipation.
My graphics card died so rn im playing terraria
>>125 I haven't played that game since it came out, is it still getting new content?
>>126 It has gotten new content in the last few years Might be fun to play it with kind friends
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I stream. There's a lot of vidya I'd like to play live but I don't know where to start from. >vidya I started but I dropped it after a while >Drakengard >Banjo Kazooie >Shin Megami Tensei >Ape Escape >La Mulana >Lisa The Pointless Scholars of the Wilbur Sin >arcade vidya I like playing >Contra Hard Corps >Thunder Force IV >vidya I haven't started but would like to start >Kero Blaster >Silent Hill It gets difficult to choose from, but thankfully last night I've been getting into Elite Dangerous with some friends of a friend and it seems like my kind of game. Cozy, uneventful, but gives enough space to talk about stuff. I really liked it, enough to spend like four hours in it. I was already intrigued into Star Citizen and No Man's Sky back when I didn't knew they would be complete disasters and seeing everyone hop into Elite made me want to do the jump as well. And it's not really that bad It's not a game I'd stream mind you.
>>129 >Star Citizen and No Man's Sky >complete disasters Beep beep controversial opinion coming through. I don't know anything about Star Citizen but I think that No Man's Sky was only bad if you were riding the hype train really hard. I had paid no attention to it until it released, and then once it released I was actually impressed by what was, in my opinion, a very unique game treading ground that had never been tread before like that. I was actually impressed by it, not to say that it couldn't have been any better, not to say that there's a bit of shallowness to it, but I will absolutely say that floating around in a completely to-scale 3D space environment, landing on planet, having interstellar dogfights, upgrading your spaceship, etc was really fucking cool and very, very novel. From what I gather about the drama, Hello Games should have held their tongues and not misled the public, because they ended up lying to the public about some features and whatnot. However, apparently there has been a seriously significant amount of content that has been patched into the game since release as well and I think this should be taken into account. Basically when you have dog shit being shoveled out on the regular and basically nobody complains, I think that what No Man's Sky deserves more credit for what it is per se and for the fact that developers never gave up on it. Plenty worse gets released like clockwork and No Man's Sky got probably a thousand times more hate than average. I think people were too critical of it, especially considering just how novel it is.
>>130 I did hear that No Man's Sky devs did end up patching the game and fixing a lot of stuff. I'm mostly talking back when the game wasn't released and that's the vision of No Man's Sky that stuck for me.
>>131 If you're still interested in playing a game like that, I'd say give it a go it's on gog hint hint because you're probably not going to find much else quite like it. It might also be closer to the vision of No Man's Sky that you have than you realize. Depending on your interest in sci-fi interstellar spaceship sort of stuff, and depending on how much you like things like exporation and building, you might like it quite a bit. To me there's a level of "cool factor" that I just can't take away from the game, even if it were much worse than it is, because to me the 3D interstellar space environment with an entire universe to explore is just extremely cool, but for others who aren't necessarily into that it might be worth passing.
>>129 The Silent Hill games are super cool in my opinion. The first 3 anyway. I haven't played beyond that. I'd try and emulate, or look for that guide on how to play 2&3 on PC.
I've been playing Rune Factory 5. The heroines might not be as good as RF3/4, but they're still enjoyable. The dungeons are too short and too easy though.
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Speaking of vidya, does anyone want to make squilliams for E3?
>>135 What's this about?
>>136 People on /v/ would make edits of squilliam fancyson every year for e3, it's a fairly old tradition.
>>123 Been playing the Final Fantasy 7 Remake on the PS5 probably will also play the DLC soon. Then after I beat that I'll probably beat a switch game that's on my backlog to switch it up.
>>138 >ps5 Sounds like a pain in the ass to acquire. Maybe it isn't so bad anymore though. How's the controller? I think it looks weird and a little uncomfortable.
I love visual novels. Everlasting summer is my favourite.
>>186 Controls too sloppy imo. If I'm gonna play a tough platformer I'dl like the controls to be tight.
>>227 I remember seeing a video about Celeste having pretty good controls to the point as being a good example of well balanced controls responses
>>229 Super mario maker's good too. Only problem is you need a wii u or a switch but there are good creators who provide and endless stream of stuff to play.
I decided to play Touhou Luna Nights despite not really getting metroidvanias. I've ended up having a ton of fun with it though! The gameplay feels really good and it's a good change of pace from my usual games.
>>231 Now that we're talking about platformers, I haven't played a platformer in a while (not counting flash Meat Boy).
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>>226 I love them too. Air is my favorite. I'll check Everlasting summer out.
>>255 If you like platformers this is my latest discovery: https://www.youtube.com/watch?v=ZWQ0591PAxM Someone made a 1-4 player platformer with boss battles and a good amount of levels for the NES a couple years ago. It's incredibly interesting to see a modern developer working inside the constraints and limitations of such old hardware, and I was shocked at just how amazing the quality is. Something like this would have been a AAA classic in a different time. I want it but I don't have friends and I don't have a NES. Getting a NES and a flash cart isn't the hard part getting friends would be the hard part
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>>263 Yeah, I did hear about that some time ago. In fact, there's an NES game that has been recently released that I'd like to play one day. It's on sale only on itch.io and some other platform, and they only give you the rom. I know they sell cartridge as well, but since it's an obscure indie NES game that has recently been released it's hard to find the ROM
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>>266 Wait, there's more modern games being made for NES other than micro mages? I didn't really think anyone else was doing NES development other than the guy(s) who made micro mages but that game is actually from about the same time, it's only one year before. Neat. I usually don't pay much attention to the "homebrew" scene on consoles because of a lot of it is sub-par quality but realistically, for old consoles like the NES, it surely takes a reasonable level of skill to make anything fun to play in modern times, so I think I might try to check out some more homebrew if there's any more recent stuff like nebs n debs and micro mages. I really like seeing people work within the limitations and get creative. That video I posted was really cool to me, I loved the little hacks that were used.
Ninja gaiden is kicking my ass. I haven't used a controller in years. All my muscle memory is gone.
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>>268 I worked on homebrew for the Sega Megadrive/Genesis some years ago. The sgdk made it easy to work with as it could be programmed in C (with sgdk being a library for megadrive/genesis development) I ran into some frustrations with limitations, like sprites that could be displayed on the screen being too few. So eventually I switched over to Godot game engine, (which is pretty easy to work with) but still use the megadrive color palette and sound effects >>20 A fairly recent homebrew game was made for the Megadrive/Genesis called Tanglewood, it was pretty well made
>>307 I'd like to learn more about sgdk, where should I go?
>>313 http://gendev.spritesmind.net/forum/ I haven't been on there in a while but there's a sub forum on there dedicated to sgdk
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>>123 >play games >feel like time wasted afterwards >don't know what else to do though anyone else like this?
>> 404 I like to comfort my self by if I enjoyed my self then time isn't wasted since try the goal of life is to have a fun time.
>>412 Yeah I can kinda feel that way at times, though sometimes I won't end up enjoying myself and it all feels like a big waste of time. Maybe I'm just kinda getting bored of games
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>>404 Sounds more like your issue, games are made to unwind and pass a good time after doing something for a while. Maybe you should try something else.
>>404 same but with piano instead of vidya, i am just not into vidya anymore. Seems once I find a new hobby just go all in.
>>404 I'm right there with you. It feels like a chore at times.
>>404 Yeah, but for me it's mainly because I can't find new games to be interested in and don't have the patience to learn he mechanics of unfamiliar games anymore. There's too many other things I could be doing nowadays I'm more interested in the aesthetics of most video games (music and graphics) than I am sitting down and playing most of them. I listen to more video game music way more than I play video games. It might be a bit different if I didn't have a job.
>>404 Depends on my mood. Lately that's been the case though. There aren't a lot of games that I find all that engaging. I can always fall back to racing games, since it'll always be fun trying to go a little bit faster than I ever have before. Once I hit that goal, I'm done for the day. I've been thinking about learning some other competitive game. Probably something moderately luck-based, but also has some skill involved. That way I can enjoy it with friends no matter if they aren't good at the game.
>>429 Might be a good idea, thanks. >>434 For me finding a new hobby is kinda difficult and can take a while to get in. You're lucky you can just get in so easy. >>436 Work can actually really be a demotivator, back when I was working I could barely play games that required much focus, let alone anything else. >>437 > I can always fall back to racing games, since it'll always be fun trying to go a little bit faster than I ever have before I think this is a pretty good idea, setting goals of what you want to achieve before playing sounds kinda rewarding rather than just playing for the sake of playing.
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I've been playing dark deity. It's one of those FE clones on steam. Probably won't stick in my mind too long after I finish it but it's fun for a time.
I've been playing mahjong against cpus so that I can get a better grasp of the rules and what they mean in practice. It's surprisingly fun, and now I'll be able to play old strip mahjong games. I still need more practice though.
>>520 what game or software have you been using? Does it come with a tutorial or did you learn by searching how to play it on the internet?
>>528 >game/software Either a flash game or an extremely dated phone app. >does it come with a tutorial? Nope. >did you learn by searching how to play it on the internet? More or less. I read up on the very basics of making a hand, and if I run into something that I don't understand I'll look into it. All in all, it seems pretty complicated, but it's not much different from counting cards in card based gambling. It's fun though.
What's a good game to play for making friends?
>>317 Thank you.
>>638 Mario Party
>>638 Last time I played online games in public servers, none of them. It was always better to make online friends and then find games to play with them. It always astounded me how much better games were with friends. Generally speaking, after several years, I found that about 1 out of every 1000 pubbies wasn't miserable to play with. What a shame.
>>638 chess, it's easy to learn and you could find a club on meetups, almost every major city in America has one. Nobody likes chess more then Americans expect the Russians and Eastern Europeans. Don't find friends on chess.com or online though because of influx of horny Indians.
>>240 After taking a break, I finished the main game. Still have to beat the bonus stage though. It's really easy once you get a certain item. It's still pretty fun though. It looks pretty nice too, if you ask me.
>>123 >SMT: Nocturne Do you think the remaster is worth it? I'm considering getting it.
>>712 >shorts and leggings hnnnnng ravioli ravioli
>>712 Not worth it to me, no. I think it's ugly, and I'm not to bothered by the lack of qol features in the original us release. I'd wait for a good sale or something at the very least.

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